I have the same and raised a ticket and the first time ive ever seen this is after todays update.
Still seeing plenty of these errors, makes filtering through Verse runtime errors pretty tough
Verse unrecoverable error: ErrRuntime_ComputationLimitExceeded: The runtime terminated prematurely because Verse code took too long to execute within a single server tick. Try offloading heavy computation to async contexts. (Script (VKPlay_EmptyOcean_VolumeSupport_VerseContentScope) has exceeded its maximum running time. Possible infinite loop or excessive computation.) (Callstack unavailable)
Same errors. No logs in game sessions, but public version of the island totally broken (timers, buttons, explosion devices simply doesnât work. So strange bug
Verse unrecoverable error: ErrRuntime_ComputationLimitExceeded: The runtime terminated prematurely because Verse code took too long to execute within a single server tick. Try offloading heavy computation to async contexts. (Script (VKPlay_EmptyOcean_VolumeSupport_VerseContentScope) has exceeded its maximum running time. Possible infinite loop or excessive computation.) (Callstack unavailable)
Can someone please look into this ???
This is not something the player can change/fix as its referencing functions not accessible by the player.
When this occurs it stops all verse code in the game and that can be totally game breaking depending on what the verse is used for.
I dont even have any ocean/water and i see this still
any insight on this one? Even confirming whether it is an issue on our end would be huge! We donât want to sync time if it isnât solvable by us
Talk about brushing it off
How is this not being fixed just let us delete any reference to oceans in our islands. Problem solved in the interim.
This is happening alot even on published islands i believe
new flavor of this runtime error:
Verse unrecoverable error: ErrRuntime_ComputationLimitExceeded: The runtime terminated prematurely because Verse code took too long to execute within a single server tick. Try offloading heavy computation to async contexts. (Script (VKPlay_EmptyOcean_VolumeSupport_VerseContentScope) has exceeded its maximum running time. Possible infinite loop or excessive computation.) Truncated callstack follows: AbilitySystemComponent:ServerAbilityRPCBatch (Unknown source) (Source: Unknown(0,0, 0,0))
another type of VKPlay_EmptyOcean error:
Verse unrecoverable error: ErrRuntime_ComputationLimitExceeded: The runtime terminated prematurely because Verse code took too long to execute within a single server tick. Try offloading heavy computation to async contexts. (Script (VKPlay_EmptyOcean_VolumeSupport_VerseContentScope) has exceeded its maximum running time. Possible infinite loop or excessive computation.) Truncated callstack follows: AbilitySystemComponent:ServerSetReplicatedTargetData (Unknown source) (Source: Unknown(0,0, 0,0))