Verse Runtime Error Related to VKPlay_EmptyOcean_VolumeSupport_VerseContentScope

Someone knows if the device that shows in the error after “Truncated callstack follows:” for example the “Device_Collectible_Object_V2_C” has something to do with the error itself, like if too many functions are subscribed to the CollectedEvent of the device or it is just showing what functions where running when Verse stopped working?

At leas to know where to optimize the code or it is just an error that means that you have too many calculations in one tick?