Verse Runtime Crash Using .Damage on Players using Synced Emotes

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Verse

Summary

Starting last update, with the launch of the LIL’ SUPERCAR emote, when trying to eliminate a player (.damage) that is doing a syncronize transversal emote with another player, it causes an unrecoverable Verse runtime error

Steps to Reproduce

Eliminate a player who is doing a synced/band emote with another player. It can be done in this map, just do a synced emote with someone else and let the ball eliminate you: 1443-4058-4106

Video showing step-by-step: https://www.youtube.com/watch?v=RU8WDtSM9Jc

Expected Result

Player should be eliminated and verse keep running as usual

Observed Result

Instead of eliminating the player, it gives a verse runtime error after eliminating the player

Verse unrecoverable error: ErrRuntime_Internal: An internal runtime error occurred. There is no other information available.

Truncated callstack follows:
GAB_EmoteBand_C:ExecuteUbergraph_GAB_EmoteBand (Unknown source) (Source: Unknown(0,0, 0,0))
GAB_EmoteBand_C:Update Interactable (Unknown source) (Source: Unknown(0,0, 0,0))
GAB_EmoteBand_C:ExecuteUbergraph_GAB_EmoteBand (Unknown source) (Source: Unknown(0,0, 0,0))
GAB_EmoteBand_C:On BandMate Left (Unknown source) (Source: Unknown(0,0, 0,0))
GAB_EmoteBand_C:ExecuteUbergraph_GAB_EmoteBand (Unknown source) (Source: Unknown(0,0, 0,0))
GAB_EmoteBand_C:OnFollowerLeft (Unknown source) (Source: Unknown(0,0, 0,0))

Platform(s)

All

Island Code

1443-4058-4106

The status of FORT-739309 incident has been moved from ‘Needs Triage’ to ‘To Do’.