Verse Runtime Crash Using .Damage on Players using Synced Emotes

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Verse

Summary

Starting last update, with the launch of the LIL’ SUPERCAR emote, when trying to eliminate a player (.damage) that is doing a syncronize transversal emote with another player, it causes an unrecoverable Verse runtime error

Steps to Reproduce

Eliminate a player who is doing a synced/band emote with another player. It can be done in this map, just do a synced emote with someone else and let the ball eliminate you: 1443-4058-4106

Video showing step-by-step: https://www.youtube.com/watch?v=RU8WDtSM9Jc

Expected Result

Player should be eliminated and verse keep running as usual

Observed Result

Instead of eliminating the player, it gives a verse runtime error after eliminating the player

Verse unrecoverable error: ErrRuntime_Internal: An internal runtime error occurred. There is no other information available.

Truncated callstack follows:
GAB_EmoteBand_C:ExecuteUbergraph_GAB_EmoteBand (Unknown source) (Source: Unknown(0,0, 0,0))
GAB_EmoteBand_C:Update Interactable (Unknown source) (Source: Unknown(0,0, 0,0))
GAB_EmoteBand_C:ExecuteUbergraph_GAB_EmoteBand (Unknown source) (Source: Unknown(0,0, 0,0))
GAB_EmoteBand_C:On BandMate Left (Unknown source) (Source: Unknown(0,0, 0,0))
GAB_EmoteBand_C:ExecuteUbergraph_GAB_EmoteBand (Unknown source) (Source: Unknown(0,0, 0,0))
GAB_EmoteBand_C:OnFollowerLeft (Unknown source) (Source: Unknown(0,0, 0,0))

Platform(s)

All

Island Code

1443-4058-4106

The status of FORT-739309 incident has been moved from ‘Needs Triage’ to ‘To Do’.

any update on the status of this issue? we are seeing more occurrences since the most recent update than before.