When opening my verse files, I get an error saying that “The verse Language Server server crashed 5 times in the last 3 minutes. The server will not be restarted.”
For clarity, and because this issue only happen on a specific UEFN project of mine, I will be refering to it as “My project”.
This makes me unable to see any syntax highlight or to ctrl + click on elements and be redirected to their declaration, which is VERY bothering for the workflow.
The code still compile and run without any problem while the session is launched.
This issue only happen on “My project” and not on any of my other UEFN projects.
There was no issue on “My project” as of Thursday february 20, before the Fortnite update 34-00, and the problem appeared after doing the 34-00 Update.
Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Verse
Steps to Reproduce
I tried opening the verse files of “My project” on another computer, and the problem still persist
I tried opening the verse files of another UEFN project and the problem isn’t there anymore
Therefore, it seems like the step to reproduce is to:
Sync “My project” with any Fortnite account on any computer and launch verse on it.
Expected Result
Verse launch without any issue and connects to the Verse Language Server, giving me access to syntax highlight and the ability to ctrl + click on elements and be redirected to their declaration.
Observed Result
Verse launch, but with an error that says “The verse Language Server server crashed 5 times in the last 3 minutes. The server will not be restarted.”
I am not able to see syntax highlight
I am not able to ctrl + click on elements and be redirected to their declaration
I don’t want to publicly share more details about “My project”, but I am obviously willing to give all the necessary informations privately to Epic (My Epic ID and name of the project to test the issue)
“The verse Language Server server crashed 5 times” already occured a few patches ago. There is also a new bug with this Update, which says “Connection got disposed” once you open VS Code.
I had the same thing when i got the 2 initial errors i re installed what i showed and clicked verse tab and build verse code then it didnt do it again so idk what to tell you. Weird updates lately break everything
I am not gettig this, so it might be a different problem.
Also I can confirm that other people have had similar issues in the past as I found a few post on the forum about it, but it seems different from my problem.
This error was originally traced to project being saved on MS OneDrive, which is the default for Windows 11. The symptom was missing the red underline in VC Code/ Verse
check in File Explorer the your project path is NOT like example
C:\Users\Owner\OneDrive\Documents\Unreal Projects
The path must begin
C:\Users\Owner\Documents\Unreal Projects
so that path is stored on the SSD.
There is in later versions of UEFN/Fortnite a message for new projects creation , but this does not appear for older projects, especially under Windows 11
Again, this is a solution that I found on previous posts and that I should have mentionned in my original post.
I already checked that my project isn’t saved on OneDrive and is indeed saved on my own SSD. Same for when the issue appeared on a different computer. So, it seems to be a different problem
Btw the way, my main computer is still on Win 10, and the second computer I tried it on is on Win 11.
How big are your Verse files there use to be a 64k limit which now seems to be about 96k, the connection to server error occurred. When the developer cut out a lot of new code for the UI the error went cleared .
The problem lies in size of VS Code Workspace and we users cannot change that.
I encountered the same error, but my situation was slightly different.
The solutions mentioned above didn’t work for me, and I didn’t have a Mesh object.
My solution was:
Intentionally build incorrect code, causing a build error.
Close VSCode.
Go back to UEFN, where I saw the Verse build error warning.
From the UEFN menu, select “Open VSCode” again.
Somehow, after that, it just started working normally.
This started happening in one of my maps too yesterday and the only thing that I changed in Verse (in comparison when it was working fine before) was adding simple TeleportTo to change position of 2 Timer Devices, nothing else. The code and whole map is otherwise working fine, the issue is “only” with a feature of highlighting syntax in the editor.
And after I wrote this and opened that project where it was happening yesterday, It is now happening also in my other project that I was editing in Verse just fine few minutes ago until now (restart of UEFN did not helped)