Summary
The verse player_input object’s AvailableInputDevices has Touch = true on Xbox devices
Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Verse
Steps to Reproduce
Put the following verse code in a device or scene graph component
Repro(Player: player):void =
if(PlayerInput := GetPlayerInput(Player)):
if(PlayerInput.AvailableInputDevices.Touch?):
Print("player has touch input")
else:
Print("player does not have touch input")
Launch a session on Xbox
Expected Result
“player does not have touch input” prints
Observed Result
“player has touch input” prints
Platform(s)
Xbox