Summary
Verse gets compiled into memory when you use a combination of prefabs in your level along with a Creative device.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Memory Calculation
Steps to Reproduce
Place a prefab in your level And then a creative device
Expected Result
Verse isn’t included in the memory calculation
Observed Result
Verse shows up and takes a lot ![]()
Platform(s)
PC
Island Code
5791-2777-2631
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Additional Notes
This is a major issue that has caused us to strip away content, as memory has unexpectedly spiked by above 20K due to this. As a result, we’re currently unable to add any new front-end content.
MemoryTestResults: Ressource masquée Verse 50 2 11586 Atteindre l’acteur
MemoryTestResults: Ressource masquée Verse 1 2 10179 Atteindre l’acteur
Ressource masquée,Verse,50,2,11586
Ressource masquée,Verse,1,2,10179