Verse errors, can't launch sessions. (Verse Build Diagnostics Error)

Summary

Can’t launch a UEFN session due to Verse errors (Verse Build Diagnostics Error). Doing this in multiple maps, rebuilding verse code don’t fix it.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Trying to launch session in UEFN

Expected Result

Verse errors (Verse Build Diagnostics Error)

Observed Result

Verse Error, can’t launch session due to error

Platform(s)

PC

Island Code

Upload an image

VerseError2.png


FORT-920734 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

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Logs (2).zip (21.6 MB)

Experiencing the same thing now. Noticed I had errors when I opened the project that didn’t exist before, made some changes and it builds. Go to launch and get the same exact error as you.

EDIT: I was able to cheese this into working, When I looked at the build error in the log in my case I was using SetMesh with a mesh I have using Verse assets. For whatever reason mesh’s need "_asset " appended to them when they didnt need this yesterday?? Anyway after adding that to each line in my Verse script that has a reference to a mesh I could build, But on launch still had issues. I found it was saying that there was an issue with a script located in:

Fortnite Projects\mymap\Plugins\mymap\sys\versions\123\Content

I opened the .verse for my script there and added _asset to each line like I did in my script in the IDE, saved, and relaunched and it worked.

For you I would navigate to the \sys\versions###\Content folder and just check that the scripts there match what you have in the IDE and if not make the changes and relaunch the session.

Edit: Looks like also for some projects Scene Graph is getting enabled by default and causing issues. There is a post that shows how to disable it again, But I don’t know what kind of issues this will cause later on.

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Seems to be fixed!