Verse Build Error But Only When Launching Session: Due to removed assets

Summary

So i had a case statement with 100 cases that all chnaged a texture on the UI to a different state of a progress bar. I deleted all these referneces then deleted all of the assets. there are no refernces in any of my code files. If i build my code it works but when i launch a session it then gives me a verse build error.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

  1. Have a refernce to assets in verse.
  2. Delete the refernces in verse
  3. Delete assets in the editor

Expected Result

Should have no vere build errors when building code, should launch into edit session.

Observed Result

Will build verse code but when launching an edit session it will say verse build errors and fails validation

Platform(s)

PC

Video

Additional Notes

It fixes if i re add the assets back but i dont want these files any more.

Same problem for me. Probably gonna leave the verse class as it was when it worked and I’ll create new verse file.
Its only workaround, this is really stupid bug.