Verse API SetCarryableMaterial doesn't work

Summary

Calling carryable_spawner_device.SetCarryableMaterial doesn’t work starting v41.00

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Verse

Steps to Reproduce

  1. Place a Carryable Item Spawner device
  2. Create a simple static mesh with one material slot
  3. Create 2 different materials, set one as default on the mesh
  4. Set created static mesh as Custom Mesh on the device
  5. In Verse, call SetCarryableMaterial with other material

Expected Result

The material on the carryable is changed

Observed Result

The material of the carryable doesn’t change

Platform(s)

Windows

FORT-1113712 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.