The following code does not work correctly.
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
voidVal:int = 456
testVerse := class(creative_device):
(testVerse:)voidVal:int = 123
OnBegin<override>()<suspends>:void=
Print("{(testVerse:)voidVal}") #OK
Print("{(MyProject:)voidVal}") #NG. No output, and Editor becomes unstable