When players purchase an item from a vending machine it should go into an open slot in the inventory but it’s currently dropping the item on the ground and can drop items through floor assets making items unreachable.
Steps to Reproduce
Place a vending machine, add an item and set its cost then start game. Purchase the item from the vending machine and it will not get put in players inventory.
Expected Result
If a player purchase the item from the vending machine, it should get put in players inventory if they have a free spot.
Observed Result
Purchasing the item form the vending machine results in the item landing on the area in front of the vending machine.
This is ruining 2 of my experiences where I have a mutator zone that instantly destroys items (because item is destroyed before player can pick it up) and one of my experiences that doesn’t, because it makes purchasing items from vending machines very sluggish, as the player has to purchase the item, then pick it up off the ground.
Hi, I had no issues before that fix, but now I have been struggling with dropped items from vending machines that you can’t pick up even with empty inventory , inability to build half the time and detect when player is crouching.