Vending Machine is not working after I teleport them in runtime

Reference ID

97249cea-4905-1f1a-1c7f-8a869d0f1465

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

I have many vending machines in the lobby of each team, and they are all children of the lobby model in the outliner. Then under certain conditions, I need to exchange the positions of the lobby of the two teams, so these Vending machines will be exchanged accordingly. But after the swap, the Vending Machine doesn’t work anymore, there is an interactive prompt when you get close, but when you press the button, nothing happens.

Steps to Reproduce

  1. Put a vending machine under a Building-Prop.
  2. Use verse to teleport the Building-Prop to somewhere else.
  3. The vending machine will not work after teleport.

Expected Result

The Vending Machine should work

Observed Result

The Vending Machine didn’t work

Platform(s)

UEFN

I have the same issue but I am not teleporting a parent prop, after teleporting directly the vending machines all of them stop working.
Teleporting the VM is part of the core gameplay so What I am trying to do use stuck until this issue is solved

same issue happens with buttons and conditional buttons.

Encountered the same with conditional buttons. They do not ‘disable after use’ (when ticked) after teleporting.

Same issue

The status of FORT-755019 incident has been moved from ‘Unconfirmed’ to ‘Closed’. Resolution Reason: ‘Cannot Reproduce’