I was wondering how you guys would go about making a velvet like material, something like the attached references.
So far, I tried the cloth and hair shaders, and ideally i want the combination of BOTH. However, I can only choose one, and with the hair shader, I cannot use a normal map to define the shape of my geometry. And, trying to make an anistropic effect is beyond me, if someone can help me out with that (point me in the right direction), or point out some other way to create the velvet effect, that would be extremely helpful. I’m not math savvy when it comes to creating materials, but will try my best to learn whatever I can to achieve this material effect.