Summary
So vehicles have fuel and a boost meter. It used to be possible to have the boost meter that refills after time enabled at the same time as having fuel consumption enabled. Now for a year or two its only possible to have either:
A - Fuel consumption On and Boost consumes fuel
B - Fuel consumption Off and Boost has a meter that refills after time
but I want:
C - Fuel consumption On (driving consumes fuel) and Boost doesn’t consume fuel, but has the meter that refills after time.
And this C option was already a thing for a long time, so it would be great if we could have it back.
The specific settings on the vehicle spawner are:
Fuel Consumption - true/false
Boost Enabled - true/false
Unlimited Boost - true/false
Boost Fuel Use - 0.5-1.5
I believe if we could have the option to set boost fuel use to 0.0, then if unlimited boost is set to false it should make the vehicle use option C.
Or add an extra setting like Boost Meter - true/false, so if someone really wants they can have boost consume both fuel and the meter.
Only way I could get the boost meter to be enabled was with fuel consumption false, which is sad because I want fuel consumption, but I also want not unlimited boost (it consumes fuel but its basically unlimited).
Small request, if you can please add a way to set the fuel amount of the vehicle in Verse ![]()
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Place a vehicle spawner, for example Sports Car Spawner. Set its settings to Fuel Consumption true, Boost enabled true, Unlimited boost false. Enter the vehicle.
Expected Result
With these settings you would expect the boost to not be unlimited and to see the boost meter.
Observed Result
Boost meter is not visible, boost consumes fuel.
Platform(s)
windows
