Reference ID
89ed4581-4d67-9723-256a-c78bb7dd47b1
Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Devices
Summary
Attempting to spawn players inside a vehicle driver seat so players are not suppose to manually interact with a vehicle to get inside of it.
I have a list of vehicle spawners and I iterate through each one and .AssignDriver(Agent). Nothing happens yet the Print check does fire off.
Steps to Reproduce
Copy paste this code and connect X amount of vehicle spawners.
@editable VehicleSpawners : vehicle_spawner_driftboard_device = array{}
for(Index → Player : GetPlayspace().GetPlayers()):
if(Agent := agent[Player], SelectedVehicle := VehicleSpawners[Index]):
SelectedVehicle.AssignDriver(Agent)
Expected Result
Player is assigned into driver seat of the vehicle and is able to start driving the vehicle without needing to interact with the “start driving vehicle” prompt.
Observed Result
Nothing happens.
Platform(s)
Windows, UEFN, PC.
Island Code
7333-3541-4514
Additional Notes
I generated a private island code. I give permission for you to use admin bypass to be able to play the island code without getting access to the team.