Vehicle fuel consumption doubled in recent update

Summary

With the release of Chapter 7, It seems all vehicle fuel consumption was doubled for balancing reasons in Battle Royal. But this change has also seemed to affect vehicles in creative and uefn as well. A lot of my driving maps rely on vehicles driving for long periods of time before refueling, so this change negatively affects all my maps. In uefn, there is a workaround by setting the fuel burn rate to half the previous rate, but this is impossible in creative 1.0 since you can not get around the 0.5 limitation. So 0.5 fuel consumption after chapter 7 is now 1.0, which goes from about 8 minutes of driving to now around 4 minutes maximum. If this change could be reverted, or expanded settings option for creative that would be greatly appreciated.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Place any vehicle that uses fuel (sports car, sedan, suv, etc.) and compare the fuel burn rate to the rate before chapter 7.

Expected Result

Setting fuel consumption to 1.0 should give you around 8 to 10 minutes of driving time.

Observed Result

Fuel consumption is doubled

Platform(s)

All

Additional Notes

A few months ago epic announced the restrictions on device settings, the default allow options for fuel consumption is between 0.5 and 2.0. In uefn you can go all the way to 0.0 fuel consumption, which would be fine if the default settings for fuel consumption allowed from 0.0 to 2.0.

This seems like a major problem. Voted

1 Like

I’ve discovered the Nitro Fang vehicle is not affected and consumes less fuel than the sedans and the sports cars.

@Flak this is a pretty big issue that affects all my vehicle based maps, especially my creative 1.0 maps, could you get someone to take a look at this issue please, thanks.

Is this still a problem, its been a while and i don’t remember what the cars were like before the update

Yeah its a problem with half the vehicles (Sports Car, Sedan, Taxi, Big Rig, Pickup Truck, and I think the sports bike) but the Nitro Fang some older vehicles are not affected. You can work around it in uefn but not in 1.0 (and probably not for much longer depending on Fortnite going through with the minimum and maximum values restriction). I don’t like how they can change it in the coding and screw over my maps at any time, I don’t know why every change they make to battle royale still has to affect creative maps.

FORT-1044500 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

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