Vehicle cosmetics don't work in a creative island

Summary

I use an suv spawner and when i go to the phonebooth to change the suv firstly the ui is weird ie missing wheels/not showing my actual setups i have with the decals/colors ect but then when i select the truck and enter the suv it doesn’t update to what is saved ie my decal/color

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

Have a vehicle spawner in the world that allows the conversion to a player cosmetic
Try to convert to your vehicle/cosmetic

Expected Result

It should match the settings ie decal/color ect

Observed Result

It seems to load a default setup for the vehicle

Platform(s)

pc

Additional Notes

I looked through and found various bug reports going back 1-2 yrs for similar issues but as there old i wanted to have a fresh one.

Secondly it seems that it does load the vehicle ok in a normal uefn session ie updates color ect but in a private playtest/assume published it reverts to default/bugged ui

Video showing the issue.

As you can see the menu when you go into the phone booth is bugged like crazy - Doesn’t show loaded setups correctly and instead says empty, missing tires ect but it does show that the vehicle in my setup is of a different color visually ie the icon

I know there are many bugs but if this could be some high priority as players who purchase items from the store should be able to use them in games on Fortnite.

This is inside a uefn session - As you can see everything works fine its the private playtest/publish i would think

Please note this is the same for the vehicle_spawner_sports_car_device aswell

Exactly the same issues as the suv version