I use an suv spawner and when i go to the phonebooth to change the suv firstly the ui is weird ie missing wheels/not showing my actual setups i have with the decals/colors ect but then when i select the truck and enter the suv it doesn’t update to what is saved ie my decal/color
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
Have a vehicle spawner in the world that allows the conversion to a player cosmetic
Try to convert to your vehicle/cosmetic
Expected Result
It should match the settings ie decal/color ect
Observed Result
It seems to load a default setup for the vehicle
Platform(s)
pc
Additional Notes
I looked through and found various bug reports going back 1-2 yrs for similar issues but as there old i wanted to have a fresh one.
Secondly it seems that it does load the vehicle ok in a normal uefn session ie updates color ect but in a private playtest/assume published it reverts to default/bugged ui
As you can see the menu when you go into the phone booth is bugged like crazy - Doesn’t show loaded setups correctly and instead says empty, missing tires ect but it does show that the vehicle in my setup is of a different color visually ie the icon
I know there are many bugs but if this could be some high priority as players who purchase items from the store should be able to use them in games on Fortnite.
@Flak This is not fixed. It shows in the phonebooth now fine (This part of this bug is fixed) but the cosmetic doesn’t transfer to the vehicles in the game(So this part is not fixed).
Would you like a new post with the same issue or would you like to re-open this ?
this issue is suuper confusing, been running some tests and i’ve had some findings that really just left me with more questions.
for the record, the decal on the octane showed up AFTER i got the nissan skyline with the decal on it. (no boosts or trails though, just the decal showed up.)