Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Lods: Yes
Number of characters: 1 character blueprint, 1 “skeletal meshes”
Vertex counts of characters: 17,014 vertexes (5,338 LOD)
Number of Textures: 3 diffuse, specular (in color alpha) and normals.
Texture Resolutions: 4096x4096
Number of Materials and Material Instances: 1 Materials
Number of Animations: 72
Animation types: 48 “on place” animations, and 24 animations with root motion data.
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic but “made by hand”).
3D MAX rigged file included.
Hm… Actually I started to post here following advise I got from one of members.
I did’t see any notifications that assets must be free.
Of course if this is the rule I will not post here any more.
Where for your opinion I need to advert assets are in my personal site?
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Lods: Yes
Number of characters: 1 character blueprint, 1 “skeletal meshes”
Vertex counts of characters: 17,276 vertexes (5,507 LOD)
Number of Textures: 3 diffuse, specular (in color alpha) and normals.
Texture Resolutions: 4096x4096
Number of Materials and Material Instances: 1 Materials
Number of Animations: 72
Animation types: 48 “on place” animations, and 24 animations with root motion data.
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic but “made by hand”).
3D MAX rigged file included.
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Lods: Yes
Number of characters: 1 character blueprint, 1 “skeletal meshes”
Vertex counts of characters: 15,874 vertexes (4,659 LOD)
Number of Textures: 3 diffuse, specular (in color alpha) and normals.
Texture Resolutions: 4096x4096
Number of Materials and Material Instances: 1 Materials
Number of Animations: 72
Animation types: 48 “on place” animations, and 24 animations with root motion data.
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic but “made by hand”).
3D MAX rigged file included.
Hello, I’m interested in your creations, but is there a reason you aren’t selling all of them here on the Unreal Marketplace? I feel like it’s better to only get things from the Unreal Marketplace as there is more accountability involved… I have seen that some of your creations are there already but not all of them.
The reason I am not selling all my assets om Unreal Market is difficulty to prepare them for Unreal Engine and pass control. Besides of it in last time submission posses take about 2 month.
Some of my assets was rejected for very different reasons. For instance there is no possible to sell naked women models here or even show them in forum.
I have and always will have much more Unreal packs in my site then in Unreal Market. And with time more and more people buy it from me.
I don’t see a reason why you don’t do the same.
Alright, well If you ever put Goblin Slave, Mister Vampire, & Vampire Patriarch on the Unreal Marketplace I will be sure to get them, if and when you do.
I am not sure about Goblin. But all 3 vampires already submitted for review. Unfortunately i didn’t heard about these submissions much time.
I know the team have much work now, so it take a long I suppose.