Vampires

Hey guys.

Mister Vampire released:

Prefect foe for first hird person fantasy, horror and medieval adventure games.


Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Lods: Yes
Number of characters: 1 character blueprint, 1 “skeletal meshes”
Vertex counts of characters: 17,014 vertexes (5,338 LOD)
Number of Textures: 3 diffuse, specular (in color alpha) and normals.
Texture Resolutions: 4096x4096
Number of Materials and Material Instances: 1 Materials
Number of Animations: 72
Animation types: 48 “on place” animations, and 24 animations with root motion data.
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic but “made by hand”).
3D MAX rigged file included.

Haha! very cool… Goodjob!

Thank you! :wink:

Any mods around? Your work looks good @mr.Necturus

But why do you always promote it in ‘Community Tools’?

 @fighter5347
 @darthviper107
 @Nawrot
 @ryanjon2040 
 @Kris
 @qdelpeche 

@zeOrb

Thank you!
I promote it here because this is Unreal content. I miss something? :wink:

Community Tools is all about FREE Projects / Samples / Tutorials / Characters.
Scan back through the list, see many competitors selling marketplace packs???
But if you have some freebies or samples on your site, then cool list them here!

Hm… Actually I started to post here following advise I got from one of members.
I did’t see any notifications that assets must be free.
Of course if this is the rule I will not post here any more.

Where for your opinion I need to advert assets are in my personal site?

I will take a look on this sub-forum.
From the first glance it seems to be the right place.
Thank you!

No worries… Related thread with input from the Mods…

Hello!
@fighter5347 @darthviper107 @Nawrot @ryanjon2040 @Kris @qdelpeche @zeOrb

Can you, please. transfer this thread to https://forums.unrealengine.com/forumdisplay.php?13-Released-Projects
It seams that place is a right one for advert such assets.

Thank you!

Next one character from vampire’s family was released.
Please meet Patriarch. :slight_smile:
http://mr-necturus.com/store/index.php?route=product/product&product_id=668

50% discount next 10 days!

933057750202ec5ccc4f38586e1ae6ab25ef8a13.jpeg

08c4748c4cc8512becea67789d99b0ab591b8710.jpeg

Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Lods: Yes
Number of characters: 1 character blueprint, 1 “skeletal meshes”
Vertex counts of characters: 17,276 vertexes (5,507 LOD)
Number of Textures: 3 diffuse, specular (in color alpha) and normals.
Texture Resolutions: 4096x4096
Number of Materials and Material Instances: 1 Materials
Number of Animations: 72
Animation types: 48 “on place” animations, and 24 animations with root motion data.
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic but “made by hand”).
3D MAX rigged file included.

Baby Vampire released:
http://mr-necturus.com/store/index.php?route=product/product&product_id=670

8137c266665e2c8609c1c5787a3fdab6feaf4dbd.jpeg

Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Lods: Yes
Number of characters: 1 character blueprint, 1 “skeletal meshes”
Vertex counts of characters: 15,874 vertexes (4,659 LOD)
Number of Textures: 3 diffuse, specular (in color alpha) and normals.
Texture Resolutions: 4096x4096
Number of Materials and Material Instances: 1 Materials
Number of Animations: 72
Animation types: 48 “on place” animations, and 24 animations with root motion data.
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic but “made by hand”).
3D MAX rigged file included.

look is cool.

Thank you, sleepingdragon!

Hello, I’m interested in your creations, but is there a reason you aren’t selling all of them here on the Unreal Marketplace? I feel like it’s better to only get things from the Unreal Marketplace as there is more accountability involved… I have seen that some of your creations are there already but not all of them.

The reason I am not selling all my assets om Unreal Market is difficulty to prepare them for Unreal Engine and pass control. Besides of it in last time submission posses take about 2 month.

Some of my assets was rejected for very different reasons. For instance there is no possible to sell naked women models here or even show them in forum.

I have and always will have much more Unreal packs in my site then in Unreal Market. And with time more and more people buy it from me.
I don’t see a reason why you don’t do the same. :wink:

Alright, well If you ever put Goblin Slave, Mister Vampire, & Vampire Patriarch on the Unreal Marketplace I will be sure to get them, if and when you do. :slight_smile:

I am not sure about Goblin. But all 3 vampires already submitted for review. Unfortunately i didn’t heard about these submissions much time.
I know the team have much work now, so it take a long I suppose.

I am making Missus Vampire now. But I even will not try to submit her, because of nudity rule.

I get a twitter sensitive warning for that image, ridiculous. Censoring gone wrong.

This is Z-Brush of naked Missus Vampire. :wink: