Im doing a stylized smoke effect. My texture seems to work in editing mode but when I attach my mess into the cascade system it applies the texture but dose not delete the blacks.
When I put my texture on a mesh that I have in space it works fine.
Im new to UE so I think I have missed something easy to fix.
Ill attach a photo of the result.
To the right is how I want it in the emitter and to the left is the result I got now.
Thanks in advance!
Ill post here if I manage to solve this issue