VALIDATION FAIL on build HLOD packages.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Summary

I build my HLODs on a brand new map with a landscape and Fortnite walls. The error continually returns when I delete and rebuild HLODS. I have spent two days on this issue. Thank you so much for looking into this! Here are the Message Log Errors.

Begin Object Class=/Script/UnrealEd.MaterialGraphNode Name="MaterialGraphNode_5" ExportPath="/Script/UnrealEd.MaterialGraphNode'/Engine/Transient.M_Scifi_Floor_Yellow_Emissive:MaterialGraph_0.MaterialGraphNode_5'"
   Begin Object Class=/Script/Engine.MaterialExpressionTextureSample Name="MaterialExpressionTextureSample_1" ExportPath="/Script/Engine.MaterialExpressionTextureSample'/Engine/Transient.M_Scifi_Floor_Yellow_Emissive:MaterialGraph_0.MaterialGraphNode_5.MaterialExpressionTextureSample_1'"
   End Object
   Begin Object Name="MaterialExpressionTextureSample_1" ExportPath="/Script/Engine.MaterialExpressionTextureSample'/Engine/Transient.M_Scifi_Floor_Yellow_Emissive:MaterialGraph_0.MaterialGraphNode_5.MaterialExpressionTextureSample_1'"
      Texture="/Script/Engine.Texture2D'/ScrimsUnlimited/SpaceshipInterior/Textures/T_Scifi_Floor_04_BC.T_Scifi_Floor_04_BC'"
      MaterialExpressionEditorX=-640
      MaterialExpressionEditorY=-704
      MaterialExpressionGuid=EDFF9D1249CF11827FC1A1947BFE5185
      Material="/Script/UnrealEd.PreviewMaterial'/Engine/Transient.M_Scifi_Floor_Yellow_Emissive'"
   End Object
   MaterialExpression="/Script/Engine.MaterialExpressionTextureSample'MaterialExpressionTextureSample_1'"
   NodePosX=-640
   NodePosY=-704
   AdvancedPinDisplay=Hidden
   NodeGuid=06044EFC42C8377BA219A8B470F5EFAC
   CustomProperties Pin (PinId=7DCE28ED403F68077525EEA2ACE3ACBE,PinName="UVs",PinType.PinCategory="optional",PinType.PinSubCategory="byte",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=3E44BAF0433ADDA799DA2DAA4F526964,PinName="Tex",PinType.PinCategory="optional",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=50E745E74EC7FB3A3A3417AD0A94FA56,PinName="Apply View MipBias",PinType.PinCategory="optional",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=E8ABF7BF44728E7C69CD0BADB180F7A6,PinName="MipValueMode",PinType.PinCategory="optional",PinType.PinSubCategory="byte",PinType.PinSubCategoryObject="/Script/CoreUObject.Enum'/Script/Engine.ETextureMipValueMode'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None (use computed mip level)",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=True,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
   CustomProperties Pin (PinId=7D239BA74EE7292DD3E127B879C7706E,PinName="Sampler Source",PinType.PinCategory="optional",PinType.PinSubCategory="byte",PinType.PinSubCategoryObject="/Script/CoreUObject.Enum'/Script/Engine.ESamplerSourceMode'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="From texture asset",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=True,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
   CustomProperties Pin (PinId=75F2B8F74C09AAB05AC28EB98F8E043F,PinName="Sampler Type",PinType.PinCategory="optional",PinType.PinSubCategory="byte",PinType.PinSubCategoryObject="/Script/CoreUObject.Enum'/Script/Engine.EMaterialSamplerType'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="Color",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=True,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
   CustomProperties Pin (PinId=A0609D1A4E313EDD9A29A68719CA3BCF,PinName="RGB",Direction="EGPD_Output",PinType.PinCategory="mask",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(MaterialGraphNode_0 825465A04D45BD76629638BE08B67A24,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=1878035D408524C10CA164BBA5258EEE,PinName="R",Direction="EGPD_Output",PinType.PinCategory="mask",PinType.PinSubCategory="red",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=8AD00A2B4E5D355869F2E0AF1FAC8BB8,PinName="G",Direction="EGPD_Output",PinType.PinCategory="mask",PinType.PinSubCategory="green",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=0B93D6C943DC6E2A9B95329DCEAFD35C,PinName="B",Direction="EGPD_Output",PinType.PinCategory="mask",PinType.PinSubCategory="blue",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=2678866645CC39D1B37BD98471F76B5E,PinName="A",Direction="EGPD_Output",PinType.PinCategory="mask",PinType.PinSubCategory="alpha",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=92C0EF4141EBDA0BDA36F8986BF6A608,PinName="RGBA",Direction="EGPD_Output",PinType.PinCategory="mask",PinType.PinSubCategory="rgba",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/STW/STW_Irwin/STW_Irwin.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogValkyrieAccount: [UValkyrieOnlineInstance::ApplyUserPreferredQoSRegion] Region Auto: NAW
LogOnlineSession: Warning: MCP: FindSingleSession request failed. Invalid response. code=404 error={
  "errorCode" : "errors.com.epicgames.modules.matchmaking.unknown_session",
  "errorMessage" : "unknown session id 403e913f1a2d4209b640b416e6663eda",
  "messageVars" : [ "403e913f1a2d4209b640b416e6663eda" ],
  "numericErrorCode" : 12101,
  "originatingService" : "fortnite",
  "intent" : "prod-live"
}
LogOnline: Warning: OSS: Async task 'FOnlineAsyncTaskMcpFindSingleSession bWasSuccessful: 0' failed in 0.126261 seconds
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/STW/STW_Irwin/STW_Irwin.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogValkyrieAccount: [UValkyrieOnlineInstance::ApplyUserPreferredQoSRegion] Region Auto: NAW
LogValkyrie: ProjectSizeRequest::GetDependencyDownloadSizes for 969794b5-48dc-860a-2a82-3897a131fb0f
LogValkyrie: ProjectSizeRequest::Completed for 969794b5-48dc-860a-2a82-3897a131fb0f
LogNet: Warning: Channel name will be serialized as a string: ValkyrieBeacon
LogValkyrieSummary: Valkyrie Beacon Connected!
LogValkyrieSummary: Connected to Session: 35880826911747f78eaef2a3bb6f9d7c
LogValkyrieSummary: Session Setup Complete. About to Send Content!
LogValkyrieSummary: Checking for if the project can be uploaded
LogValkyrieSummary: Starting Project Upload - https://content-service.bfda.live.use1a.on.epicgames.com/project/#/6a7baf7e-41bc-2d94-0f93-9f92bcd1bd56
LogValkyrieSummary: Syncing project ScrimsUnlimited
LogValkyrie: Saving project source control settings to disk took 0.00 sec
LogValkyrie: Syncing project ScrimsUnlimited with content service took  0.57 sec
LogValkyrieSummary: Starting to upload file for module creation
LogValkyrieSummary: Attempting to upload 1 modules:
LogValkyrieSummary:   ScrimsUnlimited
LogValkyrie: Launching client: C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/FortniteLauncher.exe -obfuscationid=hQxfYMzukYoB1nbLTECClHEhmo1SaQ -epicenv=Prod -epicapp=Fortnite -epicusername=Bubblebunz_ -epicuserid=71d6d817afc84e868fef3e5d0f13e663 -epiclocale=en -epicsandboxid=fn -EOSArtifactNameOverride=Prod -Res=1920x1080w -VK.JoinEditOnLaunch -epicportal -skippatchcheck -AUTH_LOGIN=unused -AUTH_TYPE=exchangecode -AUTH_PASSWORD=5862df6b9ee0475f9cc63713072c6b82
LogValkyrieSummary: Launching Client using (C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/FortniteLauncher.exe)
LogValkyrieSummary: Successfully uploaded 13 files for module ScrimsUnlimited:
LogValkyrieSummary:   Content/Meshes/Box_5204F48F.uasset
LogValkyrieSummary:   Content/Meshes/Box_1024_Cyliner_Cutout.uasset
LogValkyrieSummary:   Content/Data_Assets/MI_Simple_Gray30_Flat_Inst.uasset
LogValkyrieSummary:   Content/Meshes/Box_100x4096x1792_UV_2048_wall.uasset
LogValkyrieSummary:   Content/SpaceshipInterior/Materials/M_Scifi_Floor_Yellow_Emissive.uasset
LogValkyrieSummary:   Content/SpaceshipInterior/Materials/M_Scifi_Floor_WHITE.uasset
LogValkyrieSummary:   Content/SpaceshipInterior/Materials/M_Scifi_Wall_YELLOW.uasset
LogValkyrieSummary:   Content/SpaceshipInterior/Materials/M_Scifi_Floor_WHITE_translucent_Color_Panner.uasset
LogValkyrieSummary:   Content/SpaceshipInterior/Materials/M_Scifi_Floor_WHITE_PANNER.uasset
LogValkyrieSummary:   Content/Meshes/Box_2048x384_BASE_TRIM.uasset
LogValkyrieSummary:   Content/Meshes/Box_1536x1024x16_Pregame3x2_FloorYELLOW.uasset
LogValkyrieSummary:   scrimsunlimited.zip.json
LogValkyrieSummary:   scrimsunlimited.zip
LogValkyrieSummary: Uploaded 13/13 files in 3.143555 seconds
LogValkyrieSummary: Successfully created module
LogValkyrieSummary: Creating Module Version
LogValkyrieSummary: Storing Project Snapshot
LogValkyrieSummary: Sending Content Update
LogValkyrieSummary: Calling UpdateContent on Valkyrie beacon with: ProjectId(6a7baf7e-41bc-2d94-0f93-9f92bcd1bd56) SnapshotId(21b96487-d54e-4f75-8f9f-8b790214965f) ModuleId(969794b5-48dc-860a-2a82-3897a131fb0f) ModuleVersion(36)
LogValkyrieSummary: RPCing content cook request to server: ProjectId(6a7baf7e-41bc-2d94-0f93-9f92bcd1bd56) SnapshotId(21b96487-d54e-4f75-8f9f-8b790214965f)
LogValkyrieSummary: Project ScrimsUnlimited up to date
LogValkyrie: ProjectSizeRequest::Prepare for 969794b5-48dc-860a-2a82-3897a131fb0f
LogValkyrie: ProjectSizeRequest for 969794b5-48dc-860a-2a82-3897a131fb0f: GetRootModuleInfo
LogValkyrie: ProjectSizeRequest for 969794b5-48dc-860a-2a82-3897a131fb0f: GetProjectContentPackage
LogValkyrie: ProjectSizeRequest::GetProjectUploadSize for 969794b5-48dc-860a-2a82-3897a131fb0f
LogValkyrie: ProjectSizeRequest::GetProjectDownloadSize for 969794b5-48dc-860a-2a82-3897a131fb0f
LogHttp: Warning: HttpRetry: Resetting log verbosity to Warning due to requests being retried
LogValkyrie: ProjectSizeRequest::GetProjectCookedSize for 969794b5-48dc-860a-2a82-3897a131fb0f
LogValkyrie: ProjectSizeRequest::GetDependencyDownloadSizes for 969794b5-48dc-860a-2a82-3897a131fb0f
LogValkyrie: ProjectSizeRequest::Completed for 969794b5-48dc-860a-2a82-3897a131fb0f
LogValkyrieSummary: Server Summary - Successfully activated content on all platforms
Cmd: SELECT NONE
Cmd: DELETE
Cmd: ACTOR DELETE
LogActorLevelEditorSelection: Warning: SelectActor: The requested operation could not be completed because the actor has invalid flags. (PBWA_W1_RoofC_C2147482661) Flags: (0x00200002)
LogActorLevelEditorSelection: Warning: SelectActor: The requested operation could not be completed because the actor has invalid flags. (PBWA_W1_RoofC_C2147482652) Flags: (0x00200002)
LogActorLevelEditorSelection: Warning: SelectActor: The requested operation could not be completed because the actor has invalid flags. (PBWA_W1_RoofC_C2147482654) Flags: (0x00200002)
Cmd: SELECT NONE
Cmd: DELETE
Cmd: ACTOR DELETE
LogActorLevelEditorSelection: Warning: SelectActor: The requested operation could not be completed because the actor has invalid flags. (UFO Spawner) Flags: (0x00200002)
LogObj: Warning: Ini File '../../../FortniteGame/Config/DefaultEditor.ini' is read-only and cannot be written to
Cmd: SELECT NONE
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.Device_OctaneSpawner_V2_C_UAID_50EBF693B2C8021502_2018441076 is Hidden in game but we build navmesh for it
LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
LogValkyrieSummary: Destroying Valkyrie Beacon
Cmd: MAP LOAD FILE="../../../../../../Users/bhart/Documents/Fortnite Projects/ScrimsUnlimited/Plugins/ScrimsUnlimited/Content/ScrimsUnlimited.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LogStaticMesh: Warning: WaterInfoMesh_1 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
LogStaticMesh: Warning: WaterInfoMesh_1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
Cmd: MAP CHECKDEP NOCLEARLOG
LogValkyrie: Gathering intermediate assets to delete took 0.0 seconds
LogValkyrie: Intermediate assets cleanup took 0.0 seconds in total
LogValkyrieSummary: Starting Project Upload - https://content-service.bfda.live.use1a.on.epicgames.com/project/#/6a7baf7e-41bc-2d94-0f93-9f92bcd1bd56
LogValkyrieSummary: Syncing project ScrimsUnlimited
LogValkyrie: Saving project source control settings to disk took 0.00 sec
LogValkyrie: Syncing project ScrimsUnlimited with content service took  0.71 sec
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_000000003a405713.FortHLODTemplatedInstancedStaticMeshComponent_4.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/FortniteGame.FortHLODTemplatedInstancedStaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000c98dd041.StaticMeshComponent_5.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000e7b9db37.WaterHLODMeshComponent_0.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000e7b9db37.WaterHLODMeshComponent_0.bRayTracingFarField" has an override of "True" (default "False") for property "/Script/Engine.PrimitiveComponent:bRayTracingFarField" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000563e55d9.StaticMeshComponent_1.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000563e55d9.FortHLODTemplatedInstancedStaticMeshComponent_0.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/FortniteGame.FortHLODTemplatedInstancedStaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000563e55d9.FortHLODTemplatedInstancedStaticMeshComponent_1.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/FortniteGame.FortHLODTemplatedInstancedStaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_0000000027c15915.FortHLODTemplatedInstancedStaticMeshComponent_3.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/FortniteGame.FortHLODTemplatedInstancedStaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000663a383c.StaticMeshComponent_0.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_0000000060c99e9b.StaticMeshComponent_3.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_0000000060c99e9b.FortHLODTemplatedInstancedStaticMeshComponent_2.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/FortniteGame.FortHLODTemplatedInstancedStaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_0000000061847456.StaticMeshComponent_2.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000fe852774.StaticMeshComponent_4.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
LogValkyrieValidation: Display: Selecting allow lists for role 'VKCreateUGC'
LogValkyrieSummary: Project ScrimsUnlimited up to date
LogValkyrie: ProjectSizeRequest::Prepare for 969794b5-48dc-860a-2a82-3897a131fb0f
LogValkyrie: ProjectSizeRequest for 969794b5-48dc-860a-2a82-3897a131fb0f: GetRootModuleInfo
LogValkyrieSummary: No active session for current user. Creating new session.
LogValkyrie: Play succeeded.
LogValkyrie: ProjectSizeRequest for 969794b5-48dc-860a-2a82-3897a131fb0f: GetProjectContentPackage
LogValkyrie: ProjectSizeRequest::GetProjectUploadSize for 969794b5-48dc-860a-2a82-3897a131fb0f
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LogValkyrie: ProjectSizeRequest::GetProjectDownloadSize for 969794b5-48dc-860a-2a82-3897a131fb0f
LogValkyrie: ProjectSizeRequest::GetProjectCookedSize for 969794b5-48dc-860a-2a82-3897a131fb0f
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LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/STW/STW_Irwin/STW_Irwin.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogValkyrieAccount: [UValkyrieOnlineInstance::ApplyUserPreferredQoSRegion] Region Auto: NAW
LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
LogValkyrie: ProjectSizeRequest::GetDependencyDownloadSizes for 969794b5-48dc-860a-2a82-3897a131fb0f
LogNet: Warning: Channel name will be serialized as a string: ValkyrieBeacon
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LogValkyrie: ProjectSizeRequest::Completed for 969794b5-48dc-860a-2a82-3897a131fb0f
LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
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LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
LogValkyrieSummary: Valkyrie Beacon Connected!
LogValkyrieSummary: Connected to Session: 35880826911747f78eaef2a3bb6f9d7c
LogValkyrieSummary: Session Setup Complete. About to Send Content!
LogValkyrieSummary: Checking for if the project can be uploaded
LogValkyrieSummary: Starting Project Upload - https://content-service.bfda.live.use1a.on.epicgames.com/project/#/6a7baf7e-41bc-2d94-0f93-9f92bcd1bd56
LogValkyrieSummary: Syncing project ScrimsUnlimited
LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
LogValkyrie: Saving project source control settings to disk took 0.00 sec
LogValkyrie: Syncing project ScrimsUnlimited with content service took  0.77 sec
LogValkyrieSummary: Starting to upload file for module creation
LogValkyrieSummary: Attempting to upload 1 modules:
LogValkyrieSummary:   ScrimsUnlimited
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LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
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LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
LogValkyrieSummary: Successfully uploaded 4 files for module ScrimsUnlimited:
LogValkyrieSummary:   969794b5-48dc-860a-2a82-3897a131fb0f.uplugin
LogValkyrieSummary:   Content/ScrimsUnlimited.umap
LogValkyrieSummary:   scrimsunlimited.zip.json
LogValkyrieSummary:   scrimsunlimited.zip
LogValkyrieSummary: Uploaded 4/4 files in 12.640057 seconds
LogValkyrieSummary: Successfully created module
LogValkyrieSummary: Creating Module Version
LogValkyrieSummary: Storing Project Snapshot
LogValkyrieSummary: Sending Content Update
LogValkyrieSummary: Calling UpdateContent on Valkyrie beacon with: ProjectId(6a7baf7e-41bc-2d94-0f93-9f92bcd1bd56) SnapshotId(455c86ab-7a66-4410-b92d-7a297c858388) ModuleId(969794b5-48dc-860a-2a82-3897a131fb0f) ModuleVersion(37)
LogValkyrieSummary: RPCing content cook request to server: ProjectId(6a7baf7e-41bc-2d94-0f93-9f92bcd1bd56) SnapshotId(455c86ab-7a66-4410-b92d-7a297c858388)
LogValkyrieSummary: Project ScrimsUnlimited up to date
LogValkyrie: ProjectSizeRequest::Prepare for 969794b5-48dc-860a-2a82-3897a131fb0f
LogValkyrie: ProjectSizeRequest for 969794b5-48dc-860a-2a82-3897a131fb0f: GetRootModuleInfo
LogValkyrie: ProjectSizeRequest for 969794b5-48dc-860a-2a82-3897a131fb0f: GetProjectContentPackage
LogValkyrie: ProjectSizeRequest::GetProjectUploadSize for 969794b5-48dc-860a-2a82-3897a131fb0f
LogValkyrie: ProjectSizeRequest::GetProjectDownloadSize for 969794b5-48dc-860a-2a82-3897a131fb0f
LogHttp: Warning: HttpRetry: Resetting log verbosity to Warning due to requests being retried
LogValkyrie: ProjectSizeRequest::GetProjectCookedSize for 969794b5-48dc-860a-2a82-3897a131fb0f
LogValkyrie: ProjectSizeRequest::GetDependencyDownloadSizes for 969794b5-48dc-860a-2a82-3897a131fb0f
LogValkyrie: ProjectSizeRequest::Completed for 969794b5-48dc-860a-2a82-3897a131fb0f
LogValkyrieSummary: Server Summary - Successfully activated content on all platforms
LogValkyrie: Gathering intermediate assets to delete took 0.0 seconds
LogValkyrie: Intermediate assets cleanup took 0.0 seconds in total
LogValkyrieSummary: Checking for if the project can be uploaded
LogValkyrieSummary: Starting Project Upload - https://content-service.bfda.live.use1a.on.epicgames.com/project/#/6a7baf7e-41bc-2d94-0f93-9f92bcd1bd56
LogValkyrieSummary: Syncing project ScrimsUnlimited
LogValkyrie: Refresh succeeded.
LogValkyrie: Saving project source control settings to disk took 0.00 sec
LogValkyrie: Syncing project ScrimsUnlimited with content service took  0.59 sec
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000563e55d9.StaticMeshComponent_1.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000563e55d9.FortHLODTemplatedInstancedStaticMeshComponent_0.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/FortniteGame.FortHLODTemplatedInstancedStaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000563e55d9.FortHLODTemplatedInstancedStaticMeshComponent_1.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/FortniteGame.FortHLODTemplatedInstancedStaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000c98dd041.StaticMeshComponent_5.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_0000000061847456.StaticMeshComponent_2.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_0000000060c99e9b.StaticMeshComponent_3.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_0000000060c99e9b.FortHLODTemplatedInstancedStaticMeshComponent_2.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/FortniteGame.FortHLODTemplatedInstancedStaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_0000000027c15915.FortHLODTemplatedInstancedStaticMeshComponent_3.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/FortniteGame.FortHLODTemplatedInstancedStaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000fe852774.StaticMeshComponent_4.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000663a383c.StaticMeshComponent_0.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_000000003a405713.FortHLODTemplatedInstancedStaticMeshComponent_4.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/FortniteGame.FortHLODTemplatedInstancedStaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000e7b9db37.WaterHLODMeshComponent_0.AlwaysLoadOnServer" has an override of "False" (default "True") for property "/Script/Engine.PrimitiveComponent:AlwaysLoadOnServer" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
AssetCheck: Warning: /ScrimsUnlimited/ScrimsUnlimited Illegal property override: Value "/ScrimsUnlimited/ScrimsUnlimited.ScrimsUnlimited:PersistentLevel.ScrimsUnlimited_DefaultHLODLayer_00000000e7b9db37.WaterHLODMeshComponent_0.bRayTracingFarField" has an override of "True" (default "False") for property "/Script/Engine.PrimitiveComponent:bRayTracingFarField" on an instance of "/Script/Engine.StaticMeshComponent". (ValkyrieValidator_Properties) Fix: Reset Property to Default
LogValkyrieValidation: Display: Selecting allow lists for role 'VKCreateUGC'
LogValkyrieSummary: Starting to upload file for module creation
LogValkyrieSummary: Successfully created module
LogSlate: Warning: Slate: Had to block on waiting for a draw buffer

Platform(s)

windows

I get results by deleting the actual HLOD layer from the content browser, the Delete from the Build HLOD in the Build menu is a bit …hmmm… doesn’t work to well for my old dodgy map and my new one too now.

First Make a new HLOD layer in the content browser,
then delete your existing one, replace reference with the new one
don’t save at the save content from the next window.
After that I usually
Build Landscape, save project, Build HLODs, save content if prompted.

Been doing this everytime I build HLODs, maybe 15 times on one & the other is at NewHLODLayer9.
Have tried just building HLODs without total layer delete every so often but I just get Validation Fail.

Hey thanks, I will play around with it!

Dang that is so many times. I wish that UEFN wouldnt have HLOD included in validation process. It is a unique situation.

I wonder if it fails validation because the client has to disconnect to build HLODs, thereby reconnecting causing a red flag with a drastic memory increase.

Yeah thats the stuff I got today,

it will still do it after a total HLODlayer delete
but about the fifth time I clicked the fix validation issues button it did fix them all and I carried on as normal and was able to publish an update

I did play around with it a bit before it worked, including double clicking on the level icon in the content browser and shutting down fortnite in the background,

Yeah that new validation stuff, had me worried for a while, my usual delete didn’t get rid of it, so I thought it was related.

@Hardcawcanary
You are so helpful I really enjoy collaborating and discussing these workarounds! Your advice helped me bypass the HLOD issue. Genius 🫵🏻 :wink: The deeper we dive in to the occurence the wider the possibilities expand and give us insight over the circumstance as a whole.

Process: I replaced the Build HLOD reference with the New HLOD Layer and deleted the Build HLOD Layer. At first this was unsuccessful. I repeated the process a few times. Saved, then launched a session. So far no “Validation Fix Up” error, message log, or output log validation errors.

Another thing is I have a Fortnite Client connection lost every time I push changes on new maps as soon as I add a few assets. :confused:

I guess HLODs are still giving me trouble each time, I get validation error, and the Meshes duplicate and flicker intersecting with the originals.

I keep trying this method. The game has severe lag. It s a brand new map with fortnite assets and started 20 fps as soon as I dropped a prefab in and deleted it.

Really strange that there is this much Lag. I am getting 20fps on a basic standard square landscape and a couple prefabs. No devices or anything.

Whenever I begin a map, this same issue occurs. I am gonna try to diagnose it and figure out what the issue could be. I built HLOD’s and would not show up in the outliner. I also have world streaming on but will not decrease Low fps.

Yeah the HLOD issues ???, seems even after a non HLOD related change they still give trouble.
Not so much genius, just not too much to troubleshoot.
All the awesome stuff in your maps Bubblebunz, there would be a lot to think about when an issue happens, it’s like I can come along and show the maths genius who’s looking at a complex formula, hey there’s an issue at the 1 + 1 bit.

But your new problem is terrible, 20fps on a standard template, with no devices… what is going on there ???.