[Validating local source files] happens when it is not needed

Summary

My session failed to load and I clicked push changes to try and reconnect. validating local source started again though there were no changes.

I wonder if this step could be skipped so loading is faster

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Live Edit

Steps to Reproduce

Click push when there are no changes

Expected Result

Faster connection times

Observed Result

Waiting for validation to complete

Platform(s)

Windows

I think this is a new issue tbh Latunda i havnt noticed this before either its uber fast or a background process but now its holding the push changes up drastically and add that new module thing that shows its like 2 steps forward 5 steps back

any news on this? is being addressed or we have to live with the long editing times?

even on verse edits it tries to validate all assets again which makes it super slow to work with

there should be an option for local only version to skip the local source files to make development faster when editing alone and only check them either manually or on the non local session