Hi guys, we finally managed to release our first Unreal game on Steam Early Access. It took us around 9 months to reach this great target and we are quite proud for the positive feedback and reviews we could achieve til now.
So what is teh game about? Well, it’s a building strategy game in the tradition of games like “The Settlers” or “Cultures”. You have to lead your outcast Viking heroes to the top of a mountain, where a magical portal is leading to Valhalla. For this, you need to build up a balanced economy-system and help your vikings o survice against animals and all kinds of enemies.
All maps are generated randomly, we have varying mountain terrains, night and day cycles etc.
Nice to see a video game from a german game company!
Looks really cool, but I have one question: do you guys use an “emissive material” for your trees or are they just so bright because of the moonlight (SSS effect) -> the ones on the 3rd pic (the contrasts of the different trees are pretty high)?
I have seen many dev diaries, but this one is one of my favorites (not so boring like the other ones)
@Dragonwalker: well, it is sort of natural that Valhalla Hills reminds you of classic strategy game. I have done Settlers 2 long, long ago and Cultures not that long ago But Valhalla Hills is not just a classic game with new graphics, but it has some new mechanics (extended unlock system, random generated mountains, …)
@eXi: go for it, find the time to play it. You will like it
@: thanks for the compliments! I do not know details if we use emissive materials, but I can take care on that on monday.
BTW: Thanks to everyone here in the Unreal Community! Good place to be!
unfortunately, on GameWatcher (former StrategyInformer) the review is not really positive, emphasizing pathfinding as an issue… ://www.gamewatcher/reviews/valhalla-hills-review/12407