[v42.00] Small collision lips now block player movement

Summary

Since v42.00 (potentially 41.30) , players are being blocked or caught on very small collision edges of approximately 5 cm. These same areas could previously be walked across smoothly.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Character

Steps to Reproduce

  1. Create two adjoining walkable collision surfaces.
  2. Add a small height difference of approximately 5 cm, or align them perfectly.
  3. Launch a session.
  4. Walk across the seam.

Expected Result

The player moves smoothly across the small edge or aligned seam.

Observed Result

The player hitches, stops, or must jump to cross it.

Platform(s)

All platforms

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Additional Notes

The affected assets, transforms, and collision have not changed in over a year. The issue only began after the latest update and still occurs when the collision surfaces are perfectly aligned.

Edit: This was fixed by turning Can Character Step Up on = True in the editor. It was accidently turned off during an optimisation pass.