v29.00 creates NULL StaticMesh propery on Assets and Devices preventing map validation

Just did a file validation on UEFN and Fortnite using the launcher but it reported no missing files, so I opened a whole new project and attempted to Build Landscape. Same error on a completely empty project. For some reason Trackers are claiming to have TWO missing static meshes and you cannot fix them as the mesh for these is not in the content library

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Notice too that it gives the same errors for the Spawn Points.