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UVTiling Displacement Map doesnt work with Absolute World Position Node

Hello guys,

Could you help me please:
When I use the Absolute World Position Node the Displacement map works perfect but a material doesnt work correctly with spheres or cubes (with 3D objects)

Absolute World Position

https://forums.unrealengine.com/filedata/fetch?filedataid=122194&type=thumb

https://forums.unrealengine.com/filedata/fetch?filedataid=122195&type=thumb

When I use the TextCoord Node instead Absolute World Position Node the material works good but the Displacement map doesnt tiling correctly. It looks like the Displacement map doesnt tiling at all or has one huge map.

TextCoord

https://forums.unrealengine.com/filedata/fetch?filedataid=122196&type=thumb

How correctly make UVtiling parameter?
Thank you for any help!

Max