UV Split and Recombine

The material editor has a node to break out a TexCoord node into two floats (BreakOutFloat2Components). For the life of me, I can’t see any way to combine two floats back into a TexCoord node, though. There’s MakeFloat3 and MakeFloat4, but no MakeFloat2. Am I missing something?


MakeFloat3, MakeFloat4 and so on - just multiple Append nodes. Double click at any on this node and you will see how they are built.
MakeFloat2 = Append

Ah, I never thought about double-clicking the stock nodes. That’s great that you can see how they’re built. Thank you for pointing me in the right direction.