The question is, has anyone run into issues with models or levels by having any UVs outside the 0-1 space?
Several objects have different Mat_IDs, however those Mat_IDs are out of the 0-1 space, mainly for ease of use outside Unreal.
Never ran into problems before, wondering if anyone else has had any issues with that.
Image examples show a computer monitor, broken out for monitor’s screen, buttons, and labeling.