The map specified on the commandline ‘Game/LevelVersions/DM-150280-10’ could not be found. Would you like to load the default map instead?
I’m trying to load my custom map into Unreal tournament. Which is working when I play normally with bots but when I start a LAN session it cannot load the content. The map used to work with the previous version but someone else was running the server.
I think it should also be possible to solve the issue by adding the content path of the client to the Engine.ini of the server (in ..\UnrealTournament\WindowsServer\UnrealTournament\Saved\Config\WindowsServer, section [Core.System]), or by setting the environment variable GAMEDIR (which is referenced in that section), but I failed to find out which path I would have to specify.
Or maybe it won’t work at all with the Engine.ini?