Hi everyone!
I’m totally new to UE so I followed a quick tutorial on Youtube (official UE tutorial “Introduction to UE4 Programming”).
Everything is alright until I come to those 2 lines :
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = Pickup)
TSubobjectPtr<class USphereComponent> CollectionSphere;
As soon as I try to “Start new Instance”, Visual Studio has a break point.
If I click “Continue”, Unreal Engine crashes, and everytime I try to reopen my project, it crashes again.
I started all over again and the same thing happened.
I am using UE 4.3.1 (added after edit)
I am not trying to make my projects work again, I’m only wondering why those line
causes this crash? And what Component could do the same thing as USphereComponent?
Thanks a lot!