The title may sound confusing, but I’m pretty bad at materials and I’m not sure if WPO is even what I need in the first place.
Basically I watched this video and liked the approach in there. It can be a bit optimized too, per Tom Looman’s suggestions. What really caught my eye though was one of the top comments in that video that had a link towards these screenshots.
After studying the blueprints of the original approach demonstrated in the video, I think I more or less understand what’s going on behind the curtains. However, I’m still struggling to understand, just how exactly is the stuff from the screenshots “just one mesh” (per the author’s words). Because what it really looks like it’s blending between two different meshes.
Is my understanding correct that he somehow used WPO to achieve the desired effect, or am I absolutely wrong in my assumption? Thanks!