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using Vive motion controller trigger as Throttle

I’m trying to hook up my left and right triggers to act as accelleration and deceleration throttles for a simple flying game

From what I can tell, there are “is pressed” and “is released” inputs, but I’m not seeing anything about making a smooth gradient from 0-1. Meaning, if the trigger is half pressed, it only accelerates at half speed etc

Any suggestions?

Search for an event node MotionController(R) Trigger Axis. This will give you the axis