Summary
When trying to use transform in the view binding, everything compiles and appears to be ok. But when testing in session all bindings break, even those previously working.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
- Blank project.
- Create any UI to use the widget blueprint
- Add verse variables.
- Modify to bind them.
- Add transform binding.
- Test in session.
Expected Result
All bindings to work correctly and transform to be updated
Observed Result
All bindings stop working
Platform(s)
PC
Upload an image
Video
Additional Notes
In the video you can see, if I don’t compile this binding the values update and work. after compiling the transform binding. it does no longer update
