using transform in view binding breaks all verse bindings

Summary

When trying to use transform in the view binding, everything compiles and appears to be ok. But when testing in session all bindings break, even those previously working.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

  1. Blank project.
  2. Create any UI to use the widget blueprint
  3. Add verse variables.
  4. Modify to bind them.
  5. Add transform binding.
  6. Test in session.

Expected Result

All bindings to work correctly and transform to be updated

Observed Result

All bindings stop working

Platform(s)

PC

Upload an image

Video

Additional Notes

In the video you can see, if I don’t compile this binding the values update and work. after compiling the transform binding. it does no longer update