Summary
After interacting with a health button (180 HP or 200 HP), the teleport mutation zone stops working, preventing players from being teleported back if they fall. Additionally, sprinting gets disabled after using the health button.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
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Place a mutation zone below the platform to teleport players back if they fall.
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Place another mutation zone that allows interaction with a button to change health to 180 HP or 200 HP.
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Publish and test the map in a live environment with players.
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Initially, the teleport function and sprinting work correctly.
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After a player interacts with the health button, the teleport mutation zone stops working, and players can no longer sprint
Expected Result
The teleport mutation zone should continue to work even after players change their health.
Sprinting should remain functional after using the health buttons.
Observed Result
After a player uses the health button, the teleport mutation zone stops working, and players are no longer teleported back if they fall.
Sprinting is also disabled after interacting with the health button.
Platform(s)
Pc