Hello everybody!
I’m trying to get Steam into a project I’m developing, but after reading through the official documentation, I came across this:
*"Module Setup
Make sure to include the Unreal Engine Steam module as part of your project. (see Unreal Build System Target Files for additional help)
Adding the following should be enough to make sure that the Steam module is built along with your game. It goes inside the constructor of mygame.build.cs
DynamicallyLoadedModuleNames.Add(“OnlineSubsystemSteam”);"*
After looking through the internet, I have no clue of what I am supposed to do. The part where it says: “it goes inside the constructor of mygame.build.cs”, I can’t find that file anywhere, either in the engine folder or in the project I’m creating.
Where can I find it and how do I change it?
Thanks in advance for your time and help!