Hi there!
I’ve been wondering,
by using the sonar pulse here: Radar/Sonar Pulse Post Processing Material - Rendering - Epic Developer Community Forums
is there a way to make that sonar pulse unrender / do something to the materials of the static meshes it passes through?
Thanks in advance for any answers!
Deathrey
(DeathreyCG)
December 5, 2016, 12:33pm
2
You will probably need to replicate the effect inside each material you want affected.
ixicalibur
(ixicalibur)
December 5, 2016, 12:35pm
3
its a pp effect, think of it as just a visual that renders over your scene. its not a physical pulse of sorts that hits things and returns results and therefore cannot interact with actors in your level
I see, thanks for the reply!
ohh, I thought it can do something because of the way it shows and changes behavior when it hit some meshes, thanks for the reply!