Hi,
i am struggling with my plan. I want to use a kind of ingame-paintbrush in the VR template of UE4 (Vive controllers). Does anyone knows a way to start with this? Is it like using decalls, to paint on meshes? Till now nothing works, but it can be a little too difficult for me. I am using UE4 for two years, can do a lot, but things like this can be a little too challenging :rolleyes:
Robert