Using one hand tracking and oculus Quest controller tracking in Unreal Engine game

Hello,

I am building a game in Unreal Engine and using Oculus Quest as my VR Headset.

I wish to use Hand tracking using the One hand and use Motion Controller using 2nd hand.

I wanted to know if it’s possible to do the same, and if yes, Is there any official document of how it can be done.

Looking forward to hearing back!

Thanks & Regards