Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
Using the custom material option on the map controller device causes the Client to crash after pushing changes or verse changes.
My Material Is Currently Using the UI Domain and a translucent blend mode. (not sure if this matters or not)
Steps to Reproduce
Make a UI / Translucent Blend Mode Material, Slap it in the map controller device. Start the game. End the game. Push Any Changes
Expected Result
Pushing Changes Working Normally
Observed Result
Pushing Any Changes Crashes The Client Forcing you to restart everything.
Platform(s)
Windows