i’m trying to make a street lamp bp, that will be turned on when the day/night cycle arrives to night time and will be turned off when the day comes up.
my emissive material works fine in material editor, but when i try to activate it in the blueprint, it’s not working.
i have already tried using material instance and change the scalar parameter without any good result, also tried changing the static mesh from movable to static, but it needs to the light to be bake and i need the light to be dynamical, because i need to turn on and turn off depending on the day time.
please if some body has an idea on how to achieve this i will appreciate the help, any tuto, step by step or guide will be very usefully.
thanks in advance for all the help