Hello,
I would like to add some custom data needed for my plugin to the Pak file. Is it possible to set the path to this data in the plugin configuration file? If so, how do I configure this correctly?
When I set the DirectoriesToAlwaysStageAsUFS variable in DefaultGame.ini config file in the game project, the specified directory is correctly packed into the resulting Pak file, but when I try to set DirectoriesToAlwaysStageAsUFS variable the same way in DefaultGame.ini file in my plugin, the specified directory is not packaged into the Pak file (and no related error message is written in the log).
Does the plugin need to be configured somehow to use this variable from its configuration file when packaging the project?
Best regards,
Radim Křenek