using color picker with linetrace in blueprint

i want to get the color of the point where line trace is in contact with a texture of a material.
by this i mean if i have a mesh that is red green and orange, when the line trace hits its orange part it would get me the color orange as an vector,

i have posted a similar question but it was answered with line trace getting the whole material of the mesh, in this i need the specific color of the hit area.
thank you for your time

i need the command that is used in this scenario after the hit results of line trace.
thanks

You can do it like this:

maybe… :wink:

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you can see this video ,may help