Using Boost Library in UE5

I’m having trouble using components of the Boost library in my project. I know that it’s included in the source for UE5, and I can see it in Engine/Source/ThirdParty

However, referencing it or its components (for example, include <boost/asio.hpp>) just gives the error “fatal error C1083: Cannot open include file: ‘boost/asio.hpp’: No such file or directory”

Does anyone know what I should be looking for here?

4 Likes

adding “boost” in .Build.cs in your c++ project doesnt help?
image