I’m working on a similar issue, and it appears that we have to use a Blueprint instead of being able to do it just in the Material.
It would be really nice to be able to cycle through, say Emissive Color masks in the Material, though.
I’m working on a similar issue, and it appears that we have to use a Blueprint instead of being able to do it just in the Material.
It would be really nice to be able to cycle through, say Emissive Color masks in the Material, though.