Is it possible to use gamepad with Pixel Streaming?
Some setup involving a gamepad.api to detect buttons, and somehow sending that input back into unreal?
Pixel streaming webpage player.htm only detects mouse, keyboard and touch inputs
Is it possible to use gamepad with Pixel Streaming?
Some setup involving a gamepad.api to detect buttons, and somehow sending that input back into unreal?
Pixel streaming webpage player.htm only detects mouse, keyboard and touch inputs
hello,
did you ever figure it out? I’m having the same issue, controller working perfect locally but not when game is pixel streamed.
using the new enhanced input