User Widget in Stat Creator and Tracker doesn't render variable

Summary

If you have the StatCreator viewmodel and put that UI into the stat creator user widget, it will render fine. But if you add a custom variable (I was using a message) it will not render/display.

It seems like when you put widgets inside that device, it does not check the public variables.

If I add that same widget manually by doing PlayerUI :=GetPlayerUI(Player) then doing PlayerUI.AddWidget(TheSameWidget), the text does display properly. But obviously the viewmodel is not usable.

Note* I disabled add widget to list so it is not a issue with the text being cut off.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Make a UI
Add StatCreator viewmodel
Create a public message variable
Create a new text box
Assign the text as the public message variable
Assign the variable a value
Text does not display at all

If you assign the UI manually, it does display.

Expected Result

The text displays

Observed Result

The text does not display

Platform(s)

PC

I also tried making the StatCreatorWidget into the child of the text with the variable I am using, but now the child widget that is bound to the StatCreator Viewmodel is not updating.