Use Vive Trackers 3.0 for Mo-Cap without IK/FK

Hi! I’m currently trying to implement full-body mo-cap for a Mixamo skeleton using 8 Vive trackers through IK/FK in Control Rig. The tracking works okay but is there a way to achieve full-body mocap without having to rig the character or implementing IK/FK? Something along the lines of Movella MVN?

I would appreciate any help.

Hi, do you mean a seperate application to do the mocap?