Use Ray Tracing only during rendering for movie export for UE 4.27

I’ve a RX 550 4gb GPU and Ray Tracing doesn’t work well in realtime in the editor. Super slow, so I keep it turned off but I was wondering if it’s possible to render a movie sequence with Ray Tracing turned on only during rendering, but keep it turned of in the editor for smoother workflow?

For example, in Blender, I could use EEVEE for reference and then change it to Cycles for Ray Traced rendering.

Hello. Did you find an answer for this question?


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