USE LATEST HUD is not consistently ON in round based games

Summary

On a round based game sometimes some rounds your UI will be converted to old UI even with use latest hud enabled in island settings. This seems to happen after X amount of time, I can go AFK in uefn sessions in edit mode and come back, start game and its old UI instead of the latest UI as enabled in settings…

Pretty hard to use this USE LATEST HUD option at the moment as it isnt consistently on.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Create a round based game
Enable Use Latest HUD in Island Settings
Sometimes the UI is the old UI not latest (normally after X amount of time)

Another way:
Create a round based game with USE LATEST HUD Enabled.
Start and end a round
Sit AFK for ~30 minutes in UEFN Session
Start game again
OLD UI will be present instead of latest

Expected Result

Show the Latest HUD Always when enabled.

Observed Result

Shows old HUD as if the Use Latest Hud option is unticked.

Platform(s)

PC

Island Code

5468-4091-8161

I’m kind of surprised this is still an issue. I just playtested a project with my PC and my nintendo switch, one of the two saw the old HUD like every other round.

Here’s a short recording showing the bug happen to me twice in 7 rounds. This doesn’t happen to players all at the same time. I noticed in testing it happened to me or the other player, I’m guessing that it is a rare chance for it to affect everybody during the same round because I haven’t seen it happen to everyone at once.

I see the same thing in 0238-3775-4129

The Latest HUD elements will randomly switch between old and new and even sometimes mix both.

FORT-1169455 has been added to our ‘To Do’ list. Someone’s been assigned this task.