"Use Emissive for Static Lighting" does not work...?

If you’re texture is pure white, an emissive boost of 5 has the same power as a pointlight of the same size set to unitless 5. In most cases your texture is too dark, so emissive boost needs to be ramped up like crazy both in the material and the boost factor to actually contribute to the scene. It’s physically correct, so there’s some weirdness to it.