When a usd file which contains a skeletal binding is “wrapped” by a referencing/payload usd interface file, the skeletal mesh is converted to a static mesh on import. Attached zip file contains a
`Boxy_payload.usd`: a skinned cube
`Boxy.usd`: an interface file that just payloads in the Boxy_payload.usd
This is reproducible in 5.6 + 5.7-preview with either legacy and interchange usd importers. We are still using the legacy importer so if a bug is confirmed that is the one we would appreciate a fix in
The issue is due to how you structured your USD stage and you can see why in usdview. The prim Xform1 that references boxy_payload.usd is an Xform, so the root prim in boxy_payload.usd that was a SkelRoot is now an Xform. [Image Removed]You can fix this by making the Xform1 prim typeless and it will preserve the type of the root prim in the referenced stage.